GPU-Hour Cost Calculator
Turn purchase price, life, and utilization into a per-hour cost.
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GPU depreciation spreads an accelerator's purchase cost over its useful life, which drives the real cost of every GPU-hour.
Depreciation is how the cost of a GPU is spread over its useful life. Asking how fast an accelerator depreciates is asking how quickly an expensive chip loses economic value — through wear, newer generations, and falling rental rates — which sets how much of its purchase price must be recovered in each year it operates.
Memory trick: A GPU usually goes obsolete before it wears out — economic life, not physical life, sets the clock.
The assumed useful life of a GPU drives the cost of every GPU-hour an owner sells or uses. A longer assumed life spreads the purchase cost over more hours and lowers the hourly cost; a shorter life concentrates it. The AI-capex debate turns on whether operators are depreciating GPUs over too many years and understating the true cost of compute as newer chips arrive.
Suppose an accelerator costs an illustrative $30,000. Spread straight-line over 3 years that is $10,000 a year; over 5 years, $6,000 a year. At an illustrative ~70% utilization (about 6,100 productive hours a year), the hardware-only cost is roughly $1.64 an hour at 3 years versus about $0.98 at 5 years — before power, networking, or facilities. The schedule alone moves the hourly cost by around 40%.
Example figures are illustrative calculations, not current quoted market prices.
Market signal
Disagreement over GPU useful life is a signal about the true cost of compute and about operator economics. If newer generations arrive faster or rental rates fall, effective useful life shortens and per-hour cost rises. Watch how operators state depreciation schedules and how quickly prior-generation rental rates decline.
Market read: the depreciation schedule is a hidden driver of compute cost and operator margin. Evidence discipline: state the purchase price, useful life, and utilization behind any per-hour cost, and treat schedules as assumptions, not facts. Figures here are illustrative unless explicitly sourced and dated — see our methodology.
Treating a GPU’s hourly cost as fixed. Most of it is recovered purchase cost spread over an assumed life and utilization — change either and the cost moves a lot. Assuming a long life also ignores that a newer chip can make an older one uncompetitive well before it physically wears out.
Practical takeaway
When you see a GPU-hour cost or an operator margin, ask what depreciation schedule and utilization it assumes, and test it against a shorter useful life.
Decision check: before trusting a low GPU-hour cost, check whether its assumed useful life survives the next generation of accelerators.
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Use the GPU-Hour Cost Calculator, AI Training Cost Calculator, or Model Serving Cost Calculator.
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Step 6 of 7: How fast does an H100 depreciate